This is the sheet for Grim. Posting it here because I don't have a specific page for Everway.
Name: Grim of Eskil
Motive: Knowledge
Virtue: Truth
Fault: Peril
Fate: Subterfuge
Fire 3
Earth 4
Air 5
Water 6
Magic 7
Powers: 0 pt Gift - Water Affinity (Breathe underwater/Remain Dry)
Description: A tall, thin older man who speaks in a quiet, rasping voice. He comes from the sphere of Eskil, where his people live in a city under the waves.
Posted by Dyne on January 24, 2006 05:45 AM